Three months ago I picked it up again for my graduation project. It is still a work in progress so there are untextured models and placeholders in there.
Software used:
Maya, Unreal 4, Substance Designer, Photoshop and NDO.
start on using shadows!
Use a dynamic directional light that is movable! :3
And dont bother with Building light… as it always gives mean artifacts and tkes ages…
Go to you light preferences in the WORLD tab.
Finy: Force precompile light or so… uncheck it. Aboie the checkbox should be a resolution value 1024 if you dont find it.
After that build light one time. Will take seconds.
Now add the directional light and make it movable.
doing that deletes all my shadows i had baked after my last build, but it does not replace it with new ones.
The light is moveable and i checked the box ‘Force No Precomputed Lighting’ (mine says ‘no’ for some reason).