Summary
Hi! I’m the creator of STEAL A BALL TYCOON [HALLOWEEN] (6909-9847-3744), a UEFN tycoon island.
What happened:
- Released on Oct 3, got ~18K impressions on day one, CTR up to 16%
- A few days later a Verse runtime error (ErrRuntime_WeakMapInvalidKey) started kicking players out of sessions, and playtime and impressions crashed
- I fixed the crash and shipped a big update (v10, Oct 16): new stealing mechanic, base locks, mega machines, treasure hunt, Halloween event, performance fixes
Stats (last 30 days):
- 30.9K impressions, 746 clicks, 2.42% avg CTR (6% on Oct 14)
- Day 1 retention: 19%, Day 7: 2.85%
- Avg session: ~10 min now, 20-25 min before the crash
Since the fix and the update the island gets almost no Discover impressions and sits at 0-3 players.
I’m not asking for manual promotion. I’d just like to know:
- Will the island be re-tested now that the crash is fixed, or is the bad first week still weighing on it?
- Is there anything technical blocking it from Discover / New & Updated surfaces?
- Which metrics should I focus on to recover?
Thanks for any help!
What type of bug are you experiencing?
Documentation