IsAnyRigidBodyAwake not working

Hi Epic,

I noticed that IsAnyRigidBodyAwake always returns false, as if any object is never actually being simulated.
Is this bug known?

Cheers,
Alex

Hi Monops,

Could you post a screenshot showing your exact blueprint setup?

Hi Monops,

We haven’t heard back from you in a few days, so we are marking this post as resolved for tracking purposes. If you’re still experiencing this issue, please feel free to post back here with additional information.

Cheers,

TJ