Is world partition minimap build broken in ue 5.6?
It gets to 25 % processing cells in 30 seconds… then just never ends forever stuck at 25% many many hours later.
I already got rid of the sky, i added a world partition volume… nothing seems to help. Wtf? I see a lot of complaints on this over many versions. Whats the point of having a feature if it never worked? Seems kinda required for working with such a heavily touted big time feature like world pariition…