Did I indicate that there was a conspiracy? No, but, thanks for putting words in my mouth there in your attempt to discredit me. My statement regarding epic’s opinion of the windows store is based on 's (the founder of epic) “concerns” about windows store AND to further quote him "that (windows store) sucks compared to the open nature of the PC platform before…”. It’s no secret that he has a problem with it. I can’t say that he’s wrong but I would rather be able to choose for myself which platforms to publish for.
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Conspiracy wasn’t the right word, my apologies.
Can’t blame you for wanting more choices for deployment, I know the variety of platforms supported was the reason I went to Unity myself. I came over to Unreal because most of the platforms I care about are supported, but it’s not 100%.
As far as numbers go, yours don’t help your case. This is about selling software not about who is winning the smartphone wars. It seems you’re saying that 30+ million windows phone 8 devices are not worth coding for. That’s just crazy talk imo. Unity3d (for example) manages to allow easy porting to all platforms which opens my market up to an additional 30-40 million windows phone 8 users AND all users of windows 8 modern UI that prefer modern ui apps (tablet users for example) which is certainly in the many millions more. I would like to do the same with UE4 but, unfortunately, that isn’t an option.
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30 million is a lot. But if those are the numbers that implies 933 million for Android. If I had limited resources and needed to prioritize my efforts toward one platform or the other, it’d certainly be toward Android at this point in time.
Not sure if it’s your intent but your saying “the source is available” comes off as condescending to me. Who in their right mind would undertake a project of that scale and complexity JUST so you could publish your game to a platform, realizing that you could never monetize the updated portability or IP. The only entity that can profit from adding platforms to UE4 is going to be epic.
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Definitely not my intent, I’m just bad at textual communication. Sorry about that, on these forums I’ve come across as a jerk in text multiple times when (I hope) I might not have verbally.
I sincerely would like to see more platforms supported, and I had hoped perhaps you had the resources to help with Windows Phone. I’ve seen the community working toward Linux support and it looks like in a few months I might even be able to reasonably develop from Linux. Figured with a little encouragement you might be the catalyst for getting Windows Phone up there as well, something the entire community would benefit from.