Is using tick - SetActorLocation a bad idea for flying?

i can fly this vehicle by pressing W, but I have a feeling that this is super inefficient, or performance-heavy, you name it. It does fly, though. But is the Flying Movement any better? This is what my weird brain made:

(I put a forward point scene at the tip of the ship and this is where it’s ticking to)

I think it’s ok. The only thing is, if you do it with a timeline, it stops when you get there, whereas with tick it’s always trying to move you to the destination, even after you’ve ‘landed’.