This has been discussed on this thread:
and someone from Epic recently noted it’s being addressed in 5.1 release.
If you want this fixed go and vote for this ticket - Unreal Engine Issues and Bug Tracker (UE-151797)
This has been discussed on this thread:
and someone from Epic recently noted it’s being addressed in 5.1 release.
If you want this fixed go and vote for this ticket - Unreal Engine Issues and Bug Tracker (UE-151797)