Hi,
(not sure this is the right section…)
- is UE5 considered ready for production ?
- is the workload to migrate from 4.27 to 5.x heavy ?
thanks
Hi,
(not sure this is the right section…)
thanks
Although the short version of BIGTIMEMASTER is very similar to reality , there is an extra clarification.
5.1 is not very different from what a 4.29 would be, I did the migration thinking it would be hell, but everything works the same: Cascade effects, cues sounds, light maps, displacement materials.