Is UE5 Anim BP broken? Animations that looped in 4.27 don't loop in 5.1 in State Machine

Here is the fix:

Go to your AnimGraph view window, then open your State Machine, then select your state, then select the animation linked to the Output Animation Pose, in the right details tab, in “Settings” category there is a “Loop animation” checkbox that is unchecked by default. Check it and it should work fine.
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