Unreal Engine has a very familiar WASD style keyboard navigation. Compared to Maya or Max, which have their own camera control schemes. Is it possible to change preferences in either Maya or Max or match Unreal Editor?
Both Max and Maya have a feature called ‘walkthrough’ navigation which is another name for WASD style movement.
- 3DS Max: Help
- Maya: http://help.autodesk.com/view/MAYAUL/2015/ENU/?guid=WalkTool
- Since Maya moves slower than UE, use the {[ ]} keys to adjust movement speed.