I’m trying to do some VFX with Unreal Engine.
I have a video with movement and a green screen, I tracked the movement camera on After Effect, I imported it in Blender and then I imported it into UE4 Sequencer, what I want to do now is to parent the green screen clip to the camera so I can keep shadows and objects in front of my footage.
There is an example of this trick done on Blender :
https://youtu.be/RxD6H3ri8RI?t=195 at (3:15)
Do you think this trick is possible and how could it be achieved? I can’t find a solution right now.