Is this trick possible with UE4? Parent a green screen footage to camera

Hello,

I’m trying to do some VFX with Unreal Engine.
I have a video with movement and a green screen, I tracked the movement camera on After Effect, I imported it in Blender and then I imported it into UE4 Sequencer, what I want to do now is to parent the green screen clip to the camera so I can keep shadows and objects in front of my footage.

There is an example of this trick done on Blender :
Wild Tricks for Greenscreen in Blender - YouTube at (3:15)

Do you think this trick is possible and how could it be achieved? I can’t find a solution right now.

Thank you!

These may help: