This demo is so awesome: UNREAL PARIS 1.1 - Virtual Tour - Unreal Engine 4 | @25fps720p - OFFICIAL - YouTube
Its so Photorealistic!!
Is this real time?
This demo is so awesome: UNREAL PARIS 1.1 - Virtual Tour - Unreal Engine 4 | @25fps720p - OFFICIAL - YouTube
Its so Photorealistic!!
Is this real time?
yes, it’s amazing and it’s real time.
You can find it here: UNREAL PARIS - Virtual Tour - Unreal Engine 4 - Released Projects - Unreal Engine Forums
Is this type of thing possible in games?Is UE4 architecture visualization pre rendered(non real time)?
Yes, you could do this with a game. The lighting is baked, but the scene is being explored in real-time.
This means its not calculating anything in real time rather than the scene being explored,everything(rendering,lighting and shaders) is baked which is non real time.
Everything is realtime besides the lighting. The materials and shaders are being updated in real time, and adjusting to being viewed from different viewing angles. If the “rendering” or shaders were baked, it’d look like this, https://www.youtube.com/watch?v=DbMpqqCCrFQ
I got it!!