Is it possible to use a collider to “Push” the grounds geometry?.
More info;
Imagine you have a flat ground. When a collider comes near the ground, it acts like a magnet. Repelling individual verts away from it. leaving a hole the size of that collider?
One idea I’ve had is the collider effecting a displacement map (Adding white/back) depending on the distance from the collider.
I’ve found this hard to search for as my queries are coming up with unrelated search due to the keywords in the question.
Many thank you in advance for any insite into this,