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Is this happening to anyone else?

I get frame drop when I spawn more than 200 actors but ue4 does not use more than 50% of my gpu and no more than 20% of cpu…
I run a second instance of ue4 at the same time and it runs ok
Anyway to fix this?

Hi Thanatosx,

I’d suggest checking the log to see if you’re getting crazy log spam or something in that instance that is slowing it down. After that, do the standard steps of stat unit, stat game, etc… to try to identify what is going slowly.

https://docs.unrealengine.com/latest/INT/Engine/Rendering/PerformanceProfiling/index.html

Cheers,
Michael Noland