I start a blank project from the Movies tab of the launcher, this is nothing more than a SkyLight and a small square platform for a floor, no starter assets or anything loaded.
The launcher needs to compile 3000 shaders at 45%, then it compiles 8000 shaders at 70%, then it finishes and opens the editor, only to compile another 8000 shaders. Spending more time launching the engine than actually using it sure is fun, especially when despite having a 3950X the engine seems to compile worse than if I had an ancient 4790K or something, I compile about 2000 shaders in UE4 faster than I compile 100 in UE5.
yes i confirm, this happens only the first time and that was like that also with all previous versions… ue5 is starting up in not even half the time than his predecessor!!!