is there unreal engine Copilot? if yes please guide with thanks
You mean it for C++, blueprints, or everything else?
For C++ there is, for other stuff i doubt.
Hey there @aljuaid86! Github Copilot works great for C++ as it seems training data did include Unreal content and can infer either way. However, there isn’t currently any service that can effectively use blueprints. While some services can explain a bit in blueprints, error rate is quite high because there is no direct reference. There was a user attempting to train a model on Blueprints but I haven’t seen anymore information on it in a while.
The closest to that that I got is to screenshot a blueprint and paste into chatgpt V4 to get some insights or help changing the functions, but it includes a lot of reading the text it spits back. THat being said, the text explains in details how to build the blue print, so it shouldn’t be that hard for UE to implement copilot for blueprints unless they want blueprint to just die as copilot works just fine for c++
Good point. I hope Epic gives us some insight into their future plans with Blueprint. We haven’t had an update with it since UE5 and I was disturbed that the recent 5.5 release didn’t even mention any Copilot, AI integration. What is the future for Blueprints in UE?