I was trying to make a platformer game and I need to store the score online.
Is it can be done with the free plugin or there are any other alternatives to it?
You can use the Firebase C++ sdk to write the functions that you need, if you find a decent plugin that costs less than the hours that you would spend making one, consider buying it!
Firebase has a HTTP API. Unreal can make HTTP requests. You can read through the Firebase documentation and make the right requests (and figure out how to prevent cheating) to make this all work.
Another option is using a game-based online subsystem, like Epic Online, or Steam.
A third option is to pay someone to do the work if you don’t want to do it, either as a contract, or as a plugin. (If you buy a plugin, you’ll likely still have to do at least some development yourself, to use the plugin properly.)
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