Is there HSV material node in UE5 similar to Blender's?

Hello, everyone. Is there analogue of HSV node from Blender


in UE5? I know about hueshift, but what about saturation and value parameters? Maybe there is some material function with similar functionality? I’m using UE5.5 with substrate materials.

Hello @Texn0krat!
This was an old solution: Changing HSV of a Material Instance? - #3 by killfassil
but probably you have to do it all manually, something I found and I hope it works for you is this: