Is there built in persistence, or save game states?

I am looking to prototype an extraction shooter, or looter shooter, using fortnite assets. Is there currently a way to save players state between sessions. For example, they drop into a raid, gather a bunch of materials, weapons etc, and then evac and put that stuff in their stash for use later. They can quit the game and come back and everything is there. Tarkov basically. :slight_smile:

Currently persistance (e.g. Save Point) is not supported in UEFN, but we do hope to resolve that in the future, we know that it’s very important!