Hi, I use 3ds Max for Architectural Rendering and I set up multiple cameras and through using Pulze scene manager it allows me to change the hdri sky, light positions, model positions etc associated to a camera. Click a different camera it could turn from a day scene into a night scene.
Very new to Unreal but asking is there a way to do this here too so one file has recorded multiple different shots? Or do you set a scene up for one photo, then open it change what you need for a different angle and time of day and save it under a different name?
Appreciate any help.