Sorry for this question, but today after several month getting into the ue I get more and more and more frustrated.
The Game-Mode Constructor still runs twice, Local Function Variables are still not working, …, and last but really not(!) least today suddenly a ForEach loop on a “GetAllActorOfClass”-call runs out of bounce (22/21)?
I guess I missed that blueprints are still flagged experimental?
These very little very tiny bugs, and a lot more of them I don’t want to remember right now, causes my work several times to stop or to spend days to find a “work-around” or only to realize “It’s not my fault” like shadows-on-small-objects.
I would really love to work with this engine and I would really like to see a 2 or 3 month full-stop on “new”-feature-releases to see these little tiny bugs fixed.
You guys have no idea, how much it hurts me to stop working with blueprints. It is one thing to dream about real-visual-programming for 34 years, but that is nothing compared to some month getting so close to it.
Is this called a rant?