Is there any way to show the spline points in a Child Actor so they can edited in the parent blueprint?

I have a parent blueprint that contains many child actors with splines for determining spline meshes. However, I need to be able to edit those in the parent BP. I’ve not seen any way to do this.

A little more info: Its a bunch of wires that go to different connection points. Perhaps there is a way to build this with the PCG system, but I’m not too familiar with that system. So I’m using the child actors for the wires.