Is there any way to put many actors in the world using brush tool?

There is Procedural foliage spawner which you can try to use for this purpose.

i have trees and they are actors but i can’t use foliage tool for them is there anyways i can place them in them map like foliages using that tool? It will take long time to put the into world one by one…

I don’t think so. However, you can spawn them with SpawnActor in your GameMode or LevelBlueprint. All you need is a for loop and a random location. <3

Is any of the solutions working for you? If so, please make sure mark them as resolved! <3