I’ve been following along with a tutorial to save objects in game. It’s for 4.27, and I’m using 4.21, but that hasn’t been a problem until now.
I need to add this actor to an array of soft actor references, but they aren’t compatible like in the tutorial. I’ve tried several things to convert it, but none work. Is there any workaround for this? Can I switch it to an array of regular object references, or will that cause issues?


