is there any way to get a whole scene from Blender to UE with maintaining positions

So I’ve tried using Live link and it works great but as Far as I know it’s like a drag and drop and what I want is something close to datasmith which imports whole scene from Max to UE and it’s useful for things like archviz scene where we need to keep the positions of the object in same way as they were

is there any solution to it ? or I’ll need to export everything to max and set up in it to get it in UE ?

Hey, I don’t know about Live Link, but exporting something from blender or any other 3D software mantains the transform of your models, so you just have to palce all your imported meshes in (0,0,0) location or whatever central point you want for them in your level.

idk why I was searching for more complex solutions when all I had to do was to set location to 0