is there any way to export textures or assets to files using blueprint during game?
thanks in advance
Not that I’m aware of, but maybe there’s a way to do what you want another way. Is it for gameplay purposes? There are ways of making a file save with different attr and you can rebuild things in game from that. But not sure why you’d want to export full assets.
Whats the use?
So we have more context and can offer alternative solutions.
thank you so much.it was not important.
There are ExportTexture2D and ExportRenderTarget blueprint nodes in 4.13 preview.
thanks man… it would help a lot.