Is there any way to dynamically set LOD Threshold in Animation Blueprint Nodes


I have an animation blueprint which contains an Apply Additive node and I have set the LOD Threshold for that node. However, I am creating Child Animation Blueprints from this, but I want to override/change the LOD Threshold of that node on the Child Blueprints. Is there any way to do this?

From what I can see, there is no way by default to expose the LOD Threshold parameter as a pin on the node, therefore I cannot set it as a variable.

Would there be any negative side affects if we did find a way to expose this attribute so it can be set dynamically?



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