Is there any way to create a sprite from a editor utility blueprint with a source texture?

Create Sprites from texture - Editor Utility Blueprint
Is there no way to create a sprite with a Source Texture from a Editor Utility Blueprint?
Importing a large sets of texture with sprite-sheets from a art-tool.
There are no nodes for the tool “Sprite Actions/Extract Sprites”

Using the Asset tool to create a new Paper Sprite there are no option to set the source texture.

How can I make a PaperSprite with a source texture from an editor blueprint?

Switched to the Python API instead

Example