Is there any way to change players speed during the game?
I know I can adjust the ‘Sprinting Speed Multiplier’ parameter in Island Settings, but I’d prefer the speed to change dynamically in response to specific in-game events. For example, I want the player to move faster when they pick up an item.
Hello, I think you can use Movement Modulators to do this, some people also use sequencers with some high playback speed or something, not sure if it still works though
You can also switch classes with different speeds assigned to each class
@im_a_lama, @EV_WAKA thank you very much for your help! I used class_designer_device to set classes with different player speed and class_and_team_selector_device to switch between classes ![]()