I have some models that are already UV mapped and textured, now I’m working on a VR game and I’d like to optimize it as much as possible and combine all the meshes and textures into 1.
Let’s say I want to scale down and move some UVs, later I would need to go into photoshop and do the same for each texture and align it to the new UV map, and I would need to do this for albedo, roughness etc. with will take a lot of time.
Is there any tool that will allow me to edit the UVs and textures at the same time?