Is there any one else out there have difficulty setting up Ultra Dynamic sky

Hi, I am having the same issue (or similar). I cannot get puddles on static mesh materials.

This is how it looks so far. I started with Surface_Weather_Effects, then used “Wet-Weather_Effects” without succes.

What am I missing? Seem if I add a height something shows up. But these are not puddles, water is everwhere then. :confused: