Hi everyone,
Apologies if this is trivial. My attempts to find the exact answer to this weren’t very successful.
I’d like to share a large (11gb) zip file of textures and objects with some people to use as a ‘base’ set of assets. They are all licensed for public domain use (or at least CCSA licensed).
The zip file has folders and nested folders. Inside any leaf-node folders are mostly just lots of JPGs but also some models etc. Each individual asset is of a type that can be imported into Unreal.
The import tool doesn’t like Zips and I’d rather not import a million individual JPGs then ‘migrate’ to create a single ‘thing’ that can be shared.
Any tips?
Best wishes,
David