Is there an option to finish playing audio after a sequence "ends"?

Sorry for the amateur question, I’m fairly new to sequencer. Here’s the problem I’m trying to solve:

I’m an audio designer and I want to smoothly transition from the intro cinematic’s music to the gameplay music by letting the tail of the audio fade out naturally as the gameplay fades in when the sequence ends. Currently though, at the end of the sequence, as you can see, the music cuts off at the red line. Is there a way to get that piece of audio to completely finish playing out, even though the sequence has “ended”?

Surely this is a solved problem, so I’m wondering if anyone has any idea. My initial intuition is to ask if a “post-roll” feature of some sort exists?

You should be able to set the post roll frames for that audio section in the properties menu. You will also need to enable Evaluate in Post roll by right clicking on the track.