Is there an execute console command for sound

Hi UE4 family,

Im trying to make the sound toggle on/off in my game with the use of a widget button in UMG.
I see that I could make a Sound Mix to control sound levels in my game.
But I want to know if this can be done with an Execute Command Node in blueprint: A command to disable all sound and a command to re-enable all sound.

Thoughts?

Thanks