Hi there…
You may know the Struct Editor of the UE Editor. You add/remove/move types on the Top side, and edit their default values on the bottom side…
This splitting of the Viewport, is a bit annoying, when working on a really heavy structs (such as Items)…
Short Question:
Is there a Way or Extention, to split this Editor horizontaly? Means… Left add/remove/move, right edit values?
This would give this Editor some better workflow… And less wasted Space…