Is there an Editor Extention, to split the struct Editor differently?

Hi there…

You may know the Struct Editor of the UE Editor. You add/remove/move types on the Top side, and edit their default values on the bottom side…

This splitting of the Viewport, is a bit annoying, when working on a really heavy structs (such as Items)…

Short Question:
Is there a Way or Extention, to split this Editor horizontaly? Means… Left add/remove/move, right edit values?

This would give this Editor some better workflow… And less wasted Space…

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