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Is there a way to use obj objects in a packed game?

My game has a MapBuilder in it. And it gives the ability to users to use their own textures for building a map with.
I would like to give the user the ability to place an obj file in a certain folder and then placing a texture with the same name as the object’s name that will fit into it’s UV.
That way the player will be able to build maps with his own objects. ( Of course other users will have to download his assets in order to use the map ).
I know FBX has some copyright issues, But is it possible with obj files?