Is there a way to use a custom mesh/animations for a sentry?

I would like to use the sentry AI in my island but the way that it is a static gray model really makes it not work that well. Is there a way to change the model of the sentry or use a custom mesh for it? I’d like to change it into some sort of MOBA-like tower.

I believe if you made one from a blank Verse script, you could create a prop with a skeletal or static mesh inside of it and spawn that OnBegin() and handle the rest of your logic for the tower from there.

Event handlers are super helpful for ensuring logic runs when a connected device/prop does a specific behavior. I’m using them this way currently to create a custom NPC system.