I have a coin object in my game, all the actual object does is destroy itself when touched but it needs to simulate physics as it is spawned with velocity. The problem is I spawn multiple coins at the same time and they’re colliding against each other and going buck wild! They’re like going all over the place and I’m like omg how can I stop this!
If I turn collision off completely the coins fall through the ground and the player doesn’t have chance to pick them up. Is there a way to tell the object to collide with everything but itself and maybe the player?