Is there a way to set the threshold for the Moved pin on InputTouch event?

I’m using the InputTouch Event to move my character to the touch location. In the InputTouch Event, I’m using the Moved pin to determine if it was a simple tap or a swipe. I only want to move the character if it’s a tap.

But the Issue I’m having with this setup is that, the tap has to be super precise, it triggers the Moved pin if my Mouse/Finger slips slightly.

Is there a way to adjust the threshold which is used to detect if the Touch is Moved in the InputTouch node?