I’ve spent the last few years creating a UE4 project I plan on selling on the marketplace. Multiple companies have approached me to purchase the project for a price much higher than the marketplace allows being listed.
Is there a way, or will there be a way, to set separate marketplace prices for companies vs. individuals?
I’d like to offer UE4 content at a reasonable price for indie developers and hobbyists but also charge large companies an appropriate price relative to their budgets and market cap.