Hello,
doing something similar to this will work you can mess around with it a bit to get more user input
hope this helps
Katuta
Hello,
doing something similar to this will work you can mess around with it a bit to get more user input
hope this helps
Katuta
Question in the title. Essentially, when I launch my game on different monitors with vary resolutions, I get some weird results. It’s from the fact that I have hardcoded my resolution. Is there any way that I can make the launch resolution adapt on launch?
Thanks.
Thank you! I think this is exactly what I need!