Is there a way to set gravity to zero in UEFN ?

@w77

Here’s a mutator zone with Gravity set to 0%

You can copy the device by pressing the copy button and then pasting inside the project, keep in mind there might always be a reason the minimum 20% was in creative so I’d advise testing this a lot in case it has some unintended effects. When the device is pasted It should be somewhere near the 0,0,0 coordinates

Begin Map
   Begin Level
      Begin Actor Class=/CRD_VolumetricRegion/Device_MutatorVolume_V2.Device_MutatorVolume_V2_C Name=Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316 Archetype="/CRD_VolumetricRegion/Device_MutatorVolume_V2.Device_MutatorVolume_V2_C'/CRD_VolumetricRegion/Device_MutatorVolume_V2.Default__Device_MutatorVolume_V2_C'" ActorFolderPath="None" ExportPath="/CRD_VolumetricRegion/Device_MutatorVolume_V2.Device_MutatorVolume_V2_C'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316'"
         Begin Object Class=/Script/FortniteGame.BaseBuildingStaticMeshComponent Name="StaticMeshComponent0" Archetype="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/CRD_VolumetricRegion/Device_MutatorVolume_V2.Default__Device_MutatorVolume_V2_C:StaticMeshComponent0'" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.StaticMeshComponent0'"
         End Object
         Begin Object Class=/Script/Engine.BoxComponent Name="BoundingBoxComponent" Archetype="/Script/Engine.BoxComponent'/CRD_VolumetricRegion/Device_MutatorVolume_V2.Default__Device_MutatorVolume_V2_C:BoundingBoxComponent'" ExportPath="/Script/Engine.BoxComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.BoundingBoxComponent'"
         End Object
         Begin Object Class=/Script/Engine.StaticMeshComponent Name="EditorOnlyStaticMeshComponent" Archetype="/Script/Engine.StaticMeshComponent'/CRD_VolumetricRegion/Device_MutatorVolume_V2.Default__Device_MutatorVolume_V2_C:EditorOnlyStaticMeshComponent'" ExportPath="/Script/Engine.StaticMeshComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.EditorOnlyStaticMeshComponent'"
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/CreativePreviewOnlyMesh.CreativePreviewOnlyMesh_C Name="Preview_Base" Archetype="/Game/Creative/Devices/Common/Components/CreativePreviewOnlyMesh.CreativePreviewOnlyMesh_C'/CRD_VolumetricRegion/Device_MutatorVolume_V2.Device_MutatorVolume_V2_C:Preview_Base_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/CreativePreviewOnlyMesh.CreativePreviewOnlyMesh_C'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.Preview_Base'"
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TransmitOnEmoteStarted" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_VolumetricRegion/Device_MutatorVolume_V2.Device_MutatorVolume_V2_C:TransmitOnEmoteStarted_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.TransmitOnEmoteStarted'"
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="TransmitOnEmoteEnded" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_VolumetricRegion/Device_MutatorVolume_V2.Device_MutatorVolume_V2_C:TransmitOnEmoteEnded_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.TransmitOnEmoteEnded'"
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="UpdateSelectedTeamWhenReceivingFrom" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_VolumetricRegion/Device_MutatorVolume_V2.Device_MutatorVolume_V2_C:UpdateSelectedTeamWhenReceivingFrom_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.UpdateSelectedTeamWhenReceivingFrom'"
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="UpdateSelectedClassWhenReceivingFrom" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_VolumetricRegion/Device_MutatorVolume_V2.Device_MutatorVolume_V2_C:UpdateSelectedClassWhenReceivingFrom_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.UpdateSelectedClassWhenReceivingFrom'"
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="PlayerExitTriggerMessage" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_VolumetricRegion/Device_MutatorVolume_V2.Device_MutatorVolume_V2_C:PlayerExitTriggerMessage_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.PlayerExitTriggerMessage'"
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayTriggerMessageComponent Name="PlayerEnterTriggerMessage" Archetype="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/CRD_VolumetricRegion/Device_MutatorVolume_V2.Device_MutatorVolume_V2_C:PlayerEnterTriggerMessage_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.PlayerEnterTriggerMessage'"
         End Object
         Begin Object Class=/CRD_Volume/FNE_VolumeOverlapComponent.FNE_VolumeOverlapComponent_C Name="FNE_VolumeOverlapComponent" Archetype="/CRD_Volume/FNE_VolumeOverlapComponent.FNE_VolumeOverlapComponent_C'/CRD_VolumetricRegion/Device_MutatorVolume_V2.Device_MutatorVolume_V2_C:FNE_VolumeOverlapComponent_GEN_VARIABLE'" ExportPath="/CRD_Volume/FNE_VolumeOverlapComponent.FNE_VolumeOverlapComponent_C'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.FNE_VolumeOverlapComponent'"
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_UseRestriction_Component.Creative_UseRestriction_Component_C Name="CreativeUseRestrictionComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_UseRestriction_Component.Creative_UseRestriction_Component_C'/CRD_VolumetricRegion/SetupAssets/Volumes/BP_Device_EffectVolume_V2.BP_Device_EffectVolume_V2_C:CreativeUseRestrictionComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_UseRestriction_Component.Creative_UseRestriction_Component_C'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.CreativeUseRestrictionComponent'"
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="BaseVisibilityComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CRD_VolumetricRegion/SetupAssets/Volumes/BP_Device_EffectVolume_V2.BP_Device_EffectVolume_V2_C:BaseVisibilityComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.BaseVisibilityComponent'"
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="EnableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_VolumetricRegion/SetupAssets/Volumes/BP_Device_EffectVolume_V2.BP_Device_EffectVolume_V2_C:EnableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.EnableWhenReceived'"
         End Object
         Begin Object Class=/Script/FortniteGame.FortGameplayReceiverMessageComponent Name="DisableWhenReceived" Archetype="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/CRD_VolumetricRegion/SetupAssets/Volumes/BP_Device_EffectVolume_V2.BP_Device_EffectVolume_V2_C:DisableWhenReceived_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.DisableWhenReceived'"
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/CreativeVolumeFrame.CreativeVolumeFrame_C Name="CreativeVolumeFrame" Archetype="/Game/Creative/Devices/Common/Components/CreativeVolumeFrame.CreativeVolumeFrame_C'/CRD_VolumetricRegion/Device_MutatorVolume_V2.Device_MutatorVolume_V2_C:CreativeVolumeFrame_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/CreativeVolumeFrame.CreativeVolumeFrame_C'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.CreativeVolumeFrame'"
            Begin Object Class=/Script/Engine.MaterialInstanceDynamic Name="M_CP_DeviceZone_Frame_01_MutatorZone_0-278713D5FF4A54B8_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.CreativeVolumeFrame.M_CP_DeviceZone_Frame_01_MutatorZone_0-278713D5FF4A54B8_0'"
               Begin Object Class=/Script/Engine.MaterialInstanceEditorOnlyData Name="M_CP_DeviceZone_Frame_01_MutatorZone_0-278713D5FF4A54B8_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.CreativeVolumeFrame.M_CP_DeviceZone_Frame_01_MutatorZone_0-278713D5FF4A54B8_0.M_CP_DeviceZone_Frame_01_MutatorZone_0-278713D5FF4A54B8_0EditorOnlyData'"
               End Object
            End Object
         End Object
         Begin Object Class=/Script/Engine.SceneComponent Name="TriggerParent" Archetype="/Script/Engine.SceneComponent'/CRD_VolumetricRegion/SetupAssets/Volumes/BP_Device_EffectVolume_V2.BP_Device_EffectVolume_V2_C:TriggerParent_GEN_VARIABLE'" ExportPath="/Script/Engine.SceneComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.TriggerParent'"
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C Name="VisibleInGameComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/CRD_VolumetricRegion/SetupAssets/Volumes/BP_Device_EffectVolume_V2.BP_Device_EffectVolume_V2_C:VisibleInGameComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.VisibleInGameComponent'"
         End Object
         Begin Object Class=/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C Name="EnabledComponent" Archetype="/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C'/Game/Creative/Devices/Common/Creative_Device_Prop_Parent.Creative_Device_Prop_Parent_C:EnabledComponent_GEN_VARIABLE'" ExportPath="/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.EnabledComponent'"
         End Object
         Begin Object Class=/Script/FortniteGame.FortMinigameProgressComponent Name="FortMinigameProgress" Archetype="/Script/FortniteGame.FortMinigameProgressComponent'/CRD_VolumetricRegion/SetupAssets/Volumes/BP_Device_EffectVolume_V2.BP_Device_EffectVolume_V2_C:FortMinigameProgress_GEN_VARIABLE'" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.FortMinigameProgress'"
         End Object
         Begin Object Class=/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C Name="ToyOptionsComponent" Archetype="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/CRD_VolumetricRegion/Device_MutatorVolume_V2.Device_MutatorVolume_V2_C:ToyOptionsComponent_GEN_VARIABLE'" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.ToyOptionsComponent'"
         End Object
         Begin Object Class=/Script/FortniteGame.FortActorMetadataComponent Name="FortActorMetadataComponent" ExportPath="/Script/FortniteGame.FortActorMetadataComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.FortActorMetadataComponent'"
         End Object
         Begin Object Name="StaticMeshComponent0" ExportPath="/Script/FortniteGame.BaseBuildingStaticMeshComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.StaticMeshComponent0'"
            OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'/Engine/Transient.MID_MI_CP_DeviceZone_Base_02_MutatorZone_315'"
            BodyInstance=(CollisionProfileName="Custom",MaxAngularVelocity=3599.999756)
            RelativeLocation=(X=-5120.000000,Y=-512.000000,Z=0.000000)
         End Object
         Begin Object Name="BoundingBoxComponent" ExportPath="/Script/Engine.BoxComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.BoundingBoxComponent'"
            CachedMaxDrawDistance=39999.996094
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="EditorOnlyStaticMeshComponent" ExportPath="/Script/Engine.StaticMeshComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.EditorOnlyStaticMeshComponent'"
            CachedMaxDrawDistance=39999.996094
            AttachParent="StaticMeshComponent0"
         End Object
         Begin Object Name="Preview_Base" ExportPath="/Game/Creative/Devices/Common/Components/CreativePreviewOnlyMesh.CreativePreviewOnlyMesh_C'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.Preview_Base'"
            CachedMaxDrawDistance=39999.996094
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="TransmitOnEmoteStarted" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.TransmitOnEmoteStarted'"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="TransmitOnEmoteEnded" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.TransmitOnEmoteEnded'"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="UpdateSelectedTeamWhenReceivingFrom" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.UpdateSelectedTeamWhenReceivingFrom'"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="UpdateSelectedClassWhenReceivingFrom" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.UpdateSelectedClassWhenReceivingFrom'"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="PlayerExitTriggerMessage" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.PlayerExitTriggerMessage'"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="PlayerEnterTriggerMessage" ExportPath="/Script/FortniteGame.FortGameplayTriggerMessageComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.PlayerEnterTriggerMessage'"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FNE_VolumeOverlapComponent" ExportPath="/CRD_Volume/FNE_VolumeOverlapComponent.FNE_VolumeOverlapComponent_C'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.FNE_VolumeOverlapComponent'"
            OverrideMaterials(0)="/Script/Engine.Material'/Game/Creative/Devices/DeviceZone_Base/Materials/M_CP_MutatorZone_Bounds_Placed.M_CP_MutatorZone_Bounds_Placed'"
            CachedMaxDrawDistance=39999.996094
            BodyInstance=(ObjectType=ECC_WorldDynamic,CollisionEnabled=QueryOnly,MaxAngularVelocity=3599.999756)
            AttachParent="StaticMeshComponent0"
            RelativeScale3D=(X=10.000000,Y=10.000000,Z=10.000000)
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeUseRestrictionComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_UseRestriction_Component.Creative_UseRestriction_Component_C'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.CreativeUseRestrictionComponent'"
            EnabledComponent="EnabledComponent"
            MinigameLogic="FortMinigameProgress"
            RequiredTeam=-5
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="BaseVisibilityComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.BaseVisibilityComponent'"
            VisibleSceneComponents(0)="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="EnableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.EnableWhenReceived'"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="DisableWhenReceived" ExportPath="/Script/FortniteGame.FortGameplayReceiverMessageComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.DisableWhenReceived'"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="CreativeVolumeFrame" ExportPath="/Game/Creative/Devices/Common/Components/CreativeVolumeFrame.CreativeVolumeFrame_C'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.CreativeVolumeFrame'"
            Begin Object Name="M_CP_DeviceZone_Frame_01_MutatorZone_0-278713D5FF4A54B8_0" ExportPath="/Script/Engine.MaterialInstanceDynamic'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.CreativeVolumeFrame.M_CP_DeviceZone_Frame_01_MutatorZone_0-278713D5FF4A54B8_0'"
               Begin Object Name="M_CP_DeviceZone_Frame_01_MutatorZone_0-278713D5FF4A54B8_0EditorOnlyData" ExportPath="/Script/Engine.MaterialInstanceEditorOnlyData'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.CreativeVolumeFrame.M_CP_DeviceZone_Frame_01_MutatorZone_0-278713D5FF4A54B8_0.M_CP_DeviceZone_Frame_01_MutatorZone_0-278713D5FF4A54B8_0EditorOnlyData'"
               End Object
               Parent="/Script/Engine.Material'/Game/Creative/Devices/DeviceZone_Base/Materials/M_CP_DeviceZone_Frame_01_MutatorZone.M_CP_DeviceZone_Frame_01_MutatorZone'"
               VectorParameterValues(0)=(ParameterInfo=(Name="SizeBias"),ParameterValue=(R=2306.560059,G=2306.560059,B=3459.840088,A=1.000000))
               EditorOnlyData="/Script/Engine.MaterialInstanceEditorOnlyData'M_CP_DeviceZone_Frame_01_MutatorZone_0-278713D5FF4A54B8_0EditorOnlyData'"
               LightingGuid=6F465F8B455618DBAA512CB633B74BC4
            End Object
            Shape=NewEnumerator1
            ZoneScaleMultipliers=(X=51.200000,Y=51.200000,Z=38.400000)
            OnMeshAndMaterialsLoaded=(/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.CreativeVolumeFrame.On Mesh Loaded)
            StaticMesh="/Script/Engine.StaticMesh'/Game/Abilities/Toys/EliminationVolume/S_EliminationVolume.S_EliminationVolume'"
            OverrideMaterials(0)="/Script/Engine.MaterialInstanceDynamic'M_CP_DeviceZone_Frame_01_MutatorZone_0-278713D5FF4A54B8_0'"
            CachedMaxDrawDistance=39999.996094
            BoundsScale=15.015000
            BodyInstance=(MaxAngularVelocity=3599.999756)
            AttachParent="TriggerParent"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="TriggerParent" ExportPath="/Script/Engine.SceneComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.TriggerParent'"
            AttachParent="StaticMeshComponent0"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="VisibleInGameComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_VisibleInGame_Component.Creative_VisibleInGame_Component_C'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.VisibleInGameComponent'"
            VisibleSceneComponents(0)=None
            VisibleSceneComponents(1)="FNE_VolumeOverlapComponent"
            ForcedVisibilityDuringGame=NewEnumerator1
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="EnabledComponent" ExportPath="/Game/Creative/Devices/Common/Components/Creative_Enabled_Component.Creative_Enabled_Component_C'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.EnabledComponent'"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortMinigameProgress" ExportPath="/Script/FortniteGame.FortMinigameProgressComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.FortMinigameProgress'"
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="ToyOptionsComponent" ExportPath="/Game/Items/Traps/Blueprints/Toys/ToyOptionsComponent.ToyOptionsComponent_C'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.ToyOptionsComponent'"
            PlayerOptionData=(PropertyOverrides=((PropertyName="bAffectsCreatures",PropertyData="True"),(PropertyName="bAffectsGuards",PropertyData="True"),(PropertyName="bAffectsPlayers",PropertyData="True"),(PropertyName="bAllowBuilding",PropertyData="True"),(PropertyName="bAllowEditing",PropertyData="True"),(PropertyName="bAllowEmoteWheel",PropertyData="True"),(PropertyName="bAllowJumping",PropertyData="True"),(PropertyName="bAllowMapMarker",PropertyData="True"),(PropertyName="bAllowWeaponFire",PropertyData="False"),(PropertyName="BaseVisibleDuringGame",PropertyData="True"),(PropertyName="bEnableVFX",PropertyData="True"),(PropertyName="bOverrideAllMovementBonusesAtZero",PropertyData="True"),(PropertyName="BuildingCost",PropertyData="100.000000"),(PropertyName="BuildingSpeed",PropertyData="100.000000"),(PropertyName="EnabledOnPhase",PropertyData="Always"),(PropertyName="GravityOverride",PropertyData="0.000000"),(PropertyName="InvertClassSelection",PropertyData="False"),(PropertyName="InvertTeamSelection",PropertyData="False"),(PropertyName="LabelOverride",PropertyData="Mutator Zone"),(PropertyName="MovementMultiplier",PropertyData="100.000000"),(PropertyName="PickupLife-span"),(PropertyName="SelectedClass",PropertyData="(ClassType=Any,ClassSlot=1)"),(PropertyName="SelectedTeam",PropertyData="(TeamType=Any,TeamIndex=1)"),(PropertyName="Zone Shape",PropertyData="Box"),(PropertyName="ZoneDepth",PropertyData="10.000000"),(PropertyName="ZoneHeight",PropertyData="10.000000"),(PropertyName="ZoneVisibleDuringGame",PropertyData="True"),(PropertyName="ZoneWidth",PropertyData="10.000000")))
            UCSSerializationIndex=0
            bNetAddressable=True
            CreationMethod=SimpleConstructionScript
         End Object
         Begin Object Name="FortActorMetadataComponent" ExportPath="/Script/FortniteGame.FortActorMetadataComponent'/VerseBugTest/VerseBugTest.VerseBugTest:PersistentLevel.Device_MutatorVolume_V2_C_UAID_B42E99F3BD561B0002_1792907316.FortActorMetadataComponent'"
            TemplateID="Device_MutatorVolume_V2_C_53DE0791"
         End Object
         Preview_Base="Preview_Base"
         TransmitOnEmoteStarted="TransmitOnEmoteStarted"
         TransmitOnEmoteEnded="TransmitOnEmoteEnded"
         UpdateSelectedTeamWhenReceivingFrom="UpdateSelectedTeamWhenReceivingFrom"
         UpdateSelectedClassWhenReceivingFrom="UpdateSelectedClassWhenReceivingFrom"
         PlayerExitTriggerMessage="PlayerExitTriggerMessage"
         PlayerEnterTriggerMessage="PlayerEnterTriggerMessage"
         GravityOverride=0.000000
         AIGameplayEffectReplacements=(("/Script/Engine.BlueprintGeneratedClass'/Game/Creative/Devices/VolumeMutator/GE_Creative_MutatorSpeedMinZero.GE_Creative_MutatorSpeedMinZero_C'", "/Script/Engine.BlueprintGeneratedClass'/Game/Athena/Creative/Mission/AI/GE_CreatureManager_SpeedAdjust.GE_CreatureManager_SpeedAdjust_C'"))
         FNE_VolumeOverlapComponent="FNE_VolumeOverlapComponent"
         CreativeVolumeFrame="CreativeVolumeFrame"
         CreativeUseRestrictionComponent="CreativeUseRestrictionComponent"
         BaseVisibilityComponent="BaseVisibilityComponent"
         EnableWhenReceived="EnableWhenReceived"
         DisableWhenReceived="DisableWhenReceived"
         TriggerParent="TriggerParent"
         ZoneHeight=10.000000
         ZoneWidth=10.000000
         ZoneDepth=10.000000
         NewScale=(X=10.000000,Y=10.000000,Z=10.000000)
         ZoneVisibleDuringGame=True
         BaseVisibleDuringGame=True
         EnabledOnPhase=NewEnumerator0
         Active FNE Volume Overlap Component="FNE_VolumeOverlapComponent"
         VisibleInGameComponent="VisibleInGameComponent"
         EnabledComponent="EnabledComponent"
         FortMinigameProgress="FortMinigameProgress"
         ToyOptionsComponent="ToyOptionsComponent"
         EnabledIndex=0
         bMigratedEnabledIndex=True
         StaticMeshComponent="StaticMeshComponent0"
         BoxComponent="BoundingBoxComponent"
         EditorOnlyStaticMeshComponent="EditorOnlyStaticMeshComponent"
         CullDistance=39999.996094
         DataVersion=1
         SavedActorGuid=4A36051C4303078C7E5F0BBA3E154EEF
         ActorTemplateID="Device_MutatorVolume_V2_C_53DE0791"
         PlaysetPackagePathName="/CRD_VolumetricRegion/SetupAssets/PID_Device_Mutator"
         LabelOverride="Mutator Zone"
         NetDormancy=DORM_DormantAll
         RootComponent="StaticMeshComponent0"
         ActorLabel="Mutator Zone"
      End Actor
   End Level
Begin Surface
End Surface
End Map

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