Is there a way to set a complex collision to only a certain part of my mesh?

Hi, am making a basic world and I have imported a mega scans trees pack. When I click and open up any of the trees and show simple collision, it shows a vague cylinder collision.


But when I click 'use complex collision as simple, it makes all the leaves collide too so my character cannot walk up to the tree.

Is there a way to fix this, so only the trunk and a couple of the branches receive the complex collisions but not the leaves?

Yes you can do that by placing collisions on your mesh manually. Or you could reimport the model by having it’s wood and leaf parts separate and setting their collisions accordingly.

Will do thanks