Is there a way to sequencially run events in multiplayer?

Hi Kgamble, thanks again, what I really would want is, one event to just call the next event when the first one has completed its task. However what I guess is, that the server runs each event as a thread and because this the event 2 can run in parallel with event 1. If this guess is true, I would like to know if there’s an option to force events to run in a proper order. Sorry if i did no make myself clear.