Is there a way to run the Unreal 5.6 VR template on the Galaxy XR? (Android Build)
Hi Swkim, Welcome to the Forums.
Good question, the current answer to this looks to be ‘no’.
When you’ve got Alex Coulombe offering shiny quarters for a solution to this problem, you know we’re in troubled territory.
He did a really good job of documenting the saga of getting UE to deploy on a VisionPro, so I’d follow his twitter for potential updates.
If anyone sees any official doc/comment from Google/Samsung - please post it here!
Thank you for your answer.