Is there a way to rotate an actor's pitch past 90 degrees UE4.27.1

I a working on a game and for some reason I can’t get my component to rotate past 90 degrees pitch. I’ve distilled it down to EventTick->AddRelativeRotation(0, 5, 0) but when it hits the 90 degrees pitch mark it simply jitters back and fourth. I’ve read many pages on this topic and I simply cannot find an answer. If anyone can help it would be greatly appreciated.