The problem is rather simple to explain. Say that I’m doing something in the viewport and have my camera setup in a certain way. Then I press Play, do some testing in the game, and hit Escape to go back to editing. But now the camera in the viewport is set to whatever position it was in the game before I exited.
What I’d like is for it to restore to the original position I had before pressing play so that I don’t have to constantly re-position it when building & testing a level.