Trying to explore ways to make a mimic monster that copies another player’s voice.
Some methods I thought of were"
- locally, when another player talks and their voice reaches your computer, you record it. It would save network traffic as you have already transmitted your voice. All players would replicate to start recording and now have a copy of this recorded voice to be used later by the monster and sync with all players. However, I do not know how to record VOIP locally.
- Locally record and then replicate or send over your recorded voice to all clients, which can be used later by the monster and sync to all players. However, current methods to record your own mic in packaged game / standalone seem only to be able to record in a .wav file on your computer, and I do not know how to replicate or send over this .wav file to other computers.
Appreciate any knowledge or plugin for this, thanks!