I have been attempting to package of VR project on Unreal Engine 4.27 and every time I do I get the error that my OBB file may be over 2 Gib and so it fails to build. This is a simple VR scene for the Oculus Quest/Rift. There is a fair amount of materials and small items so I need to reduce where I can which I know.
The problem I have been having is that it takes a significant amount of time to attempt to package my project so each attempt to lower the file size leads to about half a day of waiting only to find out it failed.
So, I wanted to know if there was a way to preview the OBB file size BEFORE attempting to package so I can see where I’m at with file size reduction.