Is there a way to Mirror Animation montage?

Hi guys. I am trying to mirror anim montage. I try with slots and mirror data table but its not what I want. I have 8 dirrectional dodge system and my rolls are all in opposite stance of what I want. Is there a way to mirror montages on anim sequences in itself without mirror data table. Or any other way?

From what I know, you either need to

  • do it with Maya (I say Maya because that’s what I use), but to do this method, you need a Maya plug in that Mirrors the bones (easy if your skeleton is not a MetaHuman skeleton)

  • use a MirrorDataTable + a variable that you set to true any time you want anything payed in the AnimBP to be Mirrored and use it to set the mirror variable of the MirrorDataTable

Hope this helps.